NCSoft announces Guild Wars breaks 5 million milestone in less than three years.
NCSoft announced on Wednesday that ArenaNet's Guild Wars has sold more than 5 million copies worldwide, reaching this major milestone in less than three years. The game franchise includes three standalone episodes including the original game, Guild Wars: Factions which was released in April of 2005. Then came The expansion Guild Wars: Nightfall about a year later and more recently Guild Wars: Eye of the North.
Guild Wars is an MMORPG (Massive Multiplayer Online Role-Playing Game) that allows players to immerse themselves in a rich fantasy world where they acquire and perfect skills, and build personalized characters. The game allows players to join their friends in the worlds to play together and complete quests and earn rich rewards. The difference between Guild Wars and most other MMORPGs on the market is that Guild Wars does not charge a monthly fee to play. Once a player buys the game, online play has no added cost.
Co-founder of ArenaNet, Mike O'Brien commented that "reaching the million mark is extremely gratifying for us at ArenaNet because it shows the hard work and dedication we put into our games has resonated with the fans." O'Brien said that they are committed to supporting Guild Wars players and are extremely excited to work on the game's evolution and that it has a future that is just as bright as its past.
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nice game btw
NCSoft announced on Wednesday that ArenaNet's Guild Wars has sold more than 5 million copies worldwide, reaching this major milestone in less than three years. The game franchise includes three standalone episodes including the original game, Guild Wars: Factions which was released in April of 2005. Then came The expansion Guild Wars: Nightfall about a year later and more recently Guild Wars: Eye of the North.
Guild Wars is an MMORPG (Massive Multiplayer Online Role-Playing Game) that allows players to immerse themselves in a rich fantasy world where they acquire and perfect skills, and build personalized characters. The game allows players to join their friends in the worlds to play together and complete quests and earn rich rewards. The difference between Guild Wars and most other MMORPGs on the market is that Guild Wars does not charge a monthly fee to play. Once a player buys the game, online play has no added cost.
Co-founder of ArenaNet, Mike O'Brien commented that "reaching the million mark is extremely gratifying for us at ArenaNet because it shows the hard work and dedication we put into our games has resonated with the fans." O'Brien said that they are committed to supporting Guild Wars players and are extremely excited to work on the game's evolution and that it has a future that is just as bright as its past.
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nice game btw
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